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The Tale of Garn Chapter 24

Warning: potential side quest spoilers ahead!

From the journals of Garn:

Sleep Like The Dead

Though the Imperial City is within sight I have to continue my journey around to one of the entrances in the north. Night falls quickly and despite the frequent patrols of the roads this area is teaming with wildlife, Goblins, and other undesirables that I’d rather not let catch me off guard so I decide to make a stop at the Roxy Inn. When I inquire about a room the Nord lady behind the bar, no doubt noticing my garb, says she’ll make me a deal. She has a desperate look in her eye which draws my full attention – I hear her out. She tells me that a Necromancer named Raelynn the Gravefinder has moved into a cave nearby and has been causing a lot of trouble, sometimes scaring away potential customers. She says that if I can clear out the rogue mage she will give me a room for free whenever I desire. While I probably won’t need to stay this close to the Imperial City very often an adventure is an adventure.

Hey look it's... nah, just teasing.
“Hey look it’s… nah, just teasing.”

Since I’ll likely be in the dark the entire time anyway I decide to go ahead and visit the necromancer’s cave now. She almost certainly won’t be expecting unwelcome visitors of the adventurer variety at this hour and, if I’m lucky, she’ll even be asleep. I’ve heard and, to some extent, seen myself by now that rogue mages and other outlaws often prefer to live in groups so the possibly that Raelynn isn’t alone doesn’t escape me. I carefully creep up to the cave, putting my torch out 25 feet or so before the cave’s entrance as to not cast any light that might give my approach away, and slip into the entrance.

Just point me at her...
“Just point me at her…”

The cave is much larger and more open than I would have suspected – now I’m even more concerned that this might be some sort of a necromancer coven’s base of operations. Soon, despite my attempts to remain stealth, my presence is detected and I hear the telltale signs of a summon spell being cast. A reanimated corpse comes charging at me. As I hack at the decomposed body mindlessly swinging at me I catch a glimpse of the necromancer behind it – and it isn’t a woman. After defeating the animation I charge the necromancer and despite his attempts to flee I finish him off. Hmm.

Sure, stand there smugly behind your burning skeleton... thingy..
“Sure, stand there smugly behind your burning skeleton… thingy..”

The next coordinator leads to a double door way. As I prepare to quietly open it the doors both swing open with great force. I only narrowly avoid being bashed in the face by one of them. Two summoned skeletons rush me and I prepare for a tough fight. Obviously two separate necromancers are behind this attack as each animation is quite powerful. After downing the skeletons I rush the first necromancer I see. She screams at me, something to the effect that she knew they’d come for her eventually she won’t go easily. Indeed she doesn’t – we trade spells until I am able to corner her and finish her with my blade. Raelynn the Gravefinder is dead yet I barely have time to take in the kill as the second necromancer attacks. Wounded from my battle with Raelynn this fight is quite a struggle. This necromancer seems to be much more powerful and I only narrowly survive his constant summons and lightning attacks.

Raelynn the Gravefinder curses you!
“Raelynn the Gravefinder curses you!”

Although my job here is done I believe I’ll explore this cave system just a bit more, after all, if any necromancers remain then the Roxy Inn’s troubles will too. The next chamber I enter contains three necromancers, though thankfully not nearly as powerful as the last one. I summon a Daedroth who quickly dispatches one of the spell casters before he can even summon an animation. The Daedroth and I quickly dispatch the second as well, though the third proves more elusive and begins running down a far corridor away from me while at the same time hurling all manner of spells and curses at me. The necromancer and I trade magical blows evenly for what seems like minutes. While she did a good job of keeping me at bay I eventually gain enough ground to charge her and land a fatal blow, cleaving one of her arms cleanly from her body and sending her staff quietly rolling down the passage.

Behind you!
“Behind you!”

I loot the bodies of their possessions. There isn’t not much in the way of treasure but rare and valuable magic supplies are numerous. I move on to the final large room in the cave and am greeted by another necromancer and his summon and I can see another, more powerful necromancer further in the room who also begins to send his animations at me. I land a fireball squarely on the first necromancer and slide my blade through his side for good measure as his screams, burning to death, then kick him off of my sword and charge, shield raised high, to the necromancer lord. The lord summons additional animations and animates some of the nearby bodies. Soon a wraith joins the battle as well. Obviously this necromancer knows he is the end of the line and is giving it all he has. Unfortunately for him so am I.

I skillfully block the attacks of my opponents by employing a meat shield.
“I skillfully block the attacks of my opponents by employing a meat shield.”

As I summon another Daedroth to distract some of his summons I pepper him with fireballs and advance on him. As I hear the wraith’s agonizing yelp of defeat beside me I charge further at the necromancer, this time bashing him with my shield and following through with a swift sideways strike. Despite my crushing advance he is able to block my blow with his staff though it is cut cleanly in half, its pieces flying to either side behind him. This time I lunge my sword towards his belly and it hits its mark. While the necromancer is obviously mortally wounded his finger tips still crackle with lightning as if he is going to strike at me a final time with his dying breath. Taking no chances I draw my sword from his belly and with one powerful strike cleave off his head. The cave seems vacant once again.

Now perhaps I can finally get that room at the inn I was after…

I know I suggested that I was finally going to be doing some Imperial City quests but this entry and the next will be me cleaning up a couple of other minor side quests I missed along the way…

Once More Unto the Breach

I was digging through my screenshots folder the other day when I came across a bevy of Battlefield: Bad Company 2 screens. It then occurred to me that I’d somehow neglected to ever even mention BC2 on here. What can I say? I suck at this. 😉

Despite trying the Xbox 360 demo and not feeling immediately compelled to run out and buy it I ended up grabbing Battlefield Bad Company 2 for PC strictly so that I could play its well reviewed multiplayer with several old PC gaming friends. There were also a few guys at work playing it on console so I figured it’d be fun to be able to talk about it with them from time to time. I was not disappointed. I’ve been a fan of the Battlefield series since Battlefield 1942 and, despite some major design changes over the years, I still consider myself one. In fact I mentioned playing through Bad Company’s single player campaign on here not too long ago.

While I haven’t invested the countless hours that many of you have I’ve certainly enjoyed my time with the multiplayer despite how much more difficult it seemed for me to get good at it. It seems so much more chaotic… or maybe I’m just getting too old? I did eventually find a niche that I could fill nicely and have since improved quite a bit. I’m not sure if I’ve decided how much of a good thing it is yet but I’m definitely intrigued by how much environmental destruction changes the gameplay.

Anyway, since it has been quite a while since I’ve actively played it (though I do intend on going back to it) I won’t ramble on with my usual observations. I will, however, post some of those aforementioned screenshots:

We both shoot but I close the deal.
“We both shoot but I close the deal.”

Sure, lean back, take a load off.
“Sure, lean back, take a load off.”

Beautiful capture of an explosion.
“Beautiful capture of an explosion.”

Medic!
“Medic!”

Feel good moment in 3... 2...
“Feel good moment in 3… 2…”

In my sights.
“In my sights.”

I cannot wait for the proper Battlefield 3.

Untitled Games Podcast Archive

My pal NetworkShadow just put up an archive of the old Untitled Games Podcast of which I was on and have mentioned on here several times in the past. I know that some of you listened to it while we were doing it but at least one person has asked about how to get a hold of the episodes since we originally pulled the show off of iTunes. It’s your lucky day, one person who knows who he is!

As for the rest of you, while this shit is kind of embarrassing it was SOOOOOO much fun to make and I miss hanging out with everyone and chatting obsessively about games and occasionally making horribly inappropriate comments for 2 solid hours. Enjoy… and don’t send me any hate mail… this was a year ago and I was young and naive. 😉